AI Insights · Timothy · April 2022
Top 5 3D Realistic Games on Android in Russia: Q1 2022 Performance
Discover the performance trends of the top 5 3D realistic games on Android in Russia during Q1 2022, including weekly downloads, revenue, and active users.
During the first quarter of 2022, the top 5 3D realistic games on the Android platform in Russia demonstrated varied performance trends. Here’s a detailed look at their weekly downloads, revenue, and active users, based on data from Sensor Tower.
Standoff 2 from AXLEBOLT LTD saw a peak in weekly revenue of around $215K in early January, followed by a decline to approximately $112K in early March. Weekly downloads decreased from 165K at the start of January to 98K by the end of February, before rising slightly to 115K in late March. Active users remained strong, starting at 4.2M and fluctuating to 4.1M by the end of the quarter.
PUBG MOBILE by Level Infinite experienced a peak in revenue of $151K in late January, with a notable drop to $70K in early March. Weekly downloads saw a decline from 116K at the end of December to 75K by the end of February, stabilizing around 82K towards the end of March. Active users showed growth from 2.2M at the start of January, peaking at 3.4M mid-January, and fluctuating around 3M towards the end of the quarter.
World of Tanks Blitz by Wargaming Group displayed a peak revenue of $144K in early January, with a consistent drop to about $52K by early March. Weekly downloads ranged from 98K in early January to around 74K by the end of March. Active users saw a peak of 1.9M in mid-January, with fluctuations around 1.6M towards the end of the quarter.
State of Survival: Zombie War by FunPlus International AG showed a steady revenue trend peaking at $73K in mid-January, then declining to about $25K by early March. Weekly downloads fluctuated between 9K and 16K throughout the quarter. Active users peaked at 268K in late February, with a slight decline to 241K towards the end of March.
Call of Duty: Mobile Season 8 by Activision Publishing, Inc. had a peak revenue of $71K in mid-March, with a significant drop to around $11K in late March. Weekly downloads ranged from 27K to 34K throughout the quarter. Active users saw a peak of 648K in mid-January, stabilizing around 592K by the end of March.
For more detailed insights and data, visit Sensor Tower.